Friday, May 18 2018
Attending are Patrick, Roy, Rob, Aaron, Jason and Joe.
It was decided that the feasting would be on your own with Joe being distrought over loosing his ‘Smokie’ die and everyone looking for a three prong. it was commanded that Aaron allow Joe to use his smokie. What the DM commandeth shall be done. Jalapenoes were not a good choice on pizza as I now sit here and ponder. Having problems with the internet. Joe starts the assault with the only warning of a single word….‘Musty’.
With everything getting started we find that stone skin was cast on Trey and Helm’s Water Elemental was still around.
7:22 pm and this is what I have typed. Here we go wait nevermind. We go over the notes with the three riddles and events from our last gathering. Helm has vertigo and puts his special salve in his ear.
7:32 pm Here we go. After dispatchng the trolls the group decides to take the passage to the north with Ebon out front several yards sulking and stealthily looking out for any surprises. As the group makes its way down the corridor we come to a door that is different than any other doors we have come across. This door is made of solid metal with no hinges or handles. It is at this time that Zanlin and Ebon both look at each other and say in unison as they smile and nod to each other, “It must silde.” Ebon immediately begins to search the walls and floor for any possible triggers or latches. When he comes to the door and begins to investigate it he finds that it could be moved fairly easily. He looks to Tregeon and says, “Hey, see if you can move this.” To which Trey shrugs and easily slides the door to the side.
(We end up discussing if Peanut is a Circus Peanut with his werid laugh.) Back to the door. (It must be mentioned that when Joe called for a marching order, Zanlin and Helm went behind the corner.) (Rob is enjoying his salted roasted peanuts). The group proceeds 30 feet or so to come across a 2nd metal door that opens just as easily. Starting to wonder why these doors are opening way too easily Ebon checks a 3rd metal door for any traps. With no traps being found Tregeon opens the 3rd door as well. After the 3rd door is opened the group find themselves at one end of a 45 foot long corridor with noticably lighter colored smooth solid walls. Fearing that this may be an attack, Ebon sends his owl down the corridor to check. Being able to see through his familiar’s eyes he can see that the corridor is actually a glistening tube ( I cant type , Joe needs to check himself…that is too musty). The owl sees that the corridor opens in a huge circular domed room with clear walls separating the room from millions of gallons of boiling hot water that surround it. Along the far wall is a very large chest (Rob announced , “That’s a damn trap.”) In the room is a huge reptile/turtle.
The group decides to try and communicate with this large creature as Zanlin yells down the corridor, “Old wise turtle…friend or foe.” The trutle turns its head and blinks its eyes. Mara nudges Tregeon in the ribs whispering, “Its a damn turtle.” To which Tregeon nods in agreement and whispers back, “Such a newt.” (This time Joe emits a very wet sounding one. After it hits everyone, 30 seconds later, he asks “Was that Musty.”) The turtle just moves closer to the chest emitting a low growl. as Zanlin again asks the turtle a question, “Can the chest be bartered for.” Tregeon snickers lowly, trying to hide it and saying, “Hes talking to a turtle.” Mara can not help but to join in on the snickering. Helm turns to the two fighters with a serious look on his face. In a low voice he says in an almost scolding voice, "Hey…you two, this is a serious situation and you (points to both of them)both need to be taking this serious. On that Tregeon says, “Fine”. Puffing out his chest he begins to walk into the room to approach the turtle.
(It must be said that at this point it is a shame when Rob arched his hind quarters towards his own son and assaults him over Aaron. When Tanner looks to his father with a tear in his eye, asking one simple word, “Why?”. Rob replys, " I have a deal with Aaron.")
Zanlin puts his hand on Tregeon’s shoulder saying, “Wait, if we are going to do this let us soften it up some with a few spells first.” On this Ebon’s hands begin to glow in an otherworldly sparkeling glow and Zanlin’s own light in bright yellowish flames as he prepairs his fireballs. Trageon and Mara unsheath their swords and begin walking towards the massive beast. Helm’s eyes turn a milky white as he commands his elemental to begin itss assault as a green glowing energy begins to emit from his arms and hands. (Initiative is called.)
Trageon with stoneskin and haste assisting his actions moves in to attack the beast, moving at an almost blur he delivers three savage strikes upon the shelled beast. The beast simplely looks down at the tiny attacker as snorts of steam escape his nostrils as Mara runs into action with her long Red hair flowing behind her . Ebon follows the attacks with a bolt of fire arching from his open palmed hand. The corridor begins to glow a bright yellow as Zanlin lets out a loud grunt as he throws a massive fireball towards the giant turtle. Fire spalshes against the hardened shell of the beast as it lets out a loud gutteral beastly moan. After the firball hit the beast Trageon and Mara hear what seems to be water beginning to gush into the room. (That shits coming in quick) As the water begins to come in a small tidal wave, the giant turtle snaps at Mara as it sweeps Trageon with its tail, almost knocking him off his feat.
Trageon trys to hit the beast one final time before he runs at full speed like a blur leaving the room and Mara behind. On seeing this Mara does a double take, looking at the turtle and then back to the fleeing Trageon, and decides to run for it, screaming at the top of her voice, “The room is filling with water, RUN!!!” The Elemental moves in to attack the beast as Helm announces, “I’m shutting the door.” as Mara nods to him while trying to catch her breath. Mara and Helm can fill the heat of the fireblast as flames rush past them, crashing into the beast causing smoke to rise from its blackened leathery skin. Water continues to rise into the domed room as the 2nd fireball caused more fisures to appear in the clear glasslike walls.
As Helm shut the metal door at the opening of the corridor he turns and runs past the 2nd metal door, turning to yell at Mara, “Get the door as you come through.”, pointing at the middle door. Nodding and having caught her breath Mara bravely runs past the middle door, pausing to close and secure the door as she runs to join Helm infront of the last metal door. Helm, inhaling deeply to catch his breath says to Mara, “I dont think that this was a very good desicion.” Mara looks to him and nods in agreement. As the group regroups back in the troll room, trying to gather their thoughts they can hear water gushing and thrashing against the doors. Zanlin says, “It appears it is safe, no water is getting through the doors.” The group begin to disguss their options with Trageon saying, as he rubs his wounded arm, “I have a feeling that we are going to have to go back in there, but we will need a rest before then.”
(1st Smoke Break)
At some point, Robin whines somebody (Will) ate his last snack cake. He is distraught and inconsolable.
The group decides to investigate the eastern corridor past the sphinx. ( Rob points out that if you take out the fact of his diabetes, High BP. high cholesterol, diarrhea, and smelly frequent farting, he would put his health up against anyone elses. )Everyone gets into a defensive formation and begin to make their way along the edges of the water filled room where they fought the Trolls and begin down the group to pass by.
unknown corridor. As the group continues they run into the Sphinx, who has taken up his guarding position. Zanlin politely ask him to allow a peaceful passage once again to which the Sphinx nods, stepping to the side to allow the group to pass by. As the group begins down the corridor in mid calf murky water. Mara, Trageon and Ebon barely keep their balance as they almost fall into a pit. Ebon makes his way across the water filled pit and finds a ledge on the far side and motions for the group to swim across. With everyone across safely the group continues forward as Trageon carefully prods the water with his sword search for anymore pits.
As the group rounds the corner in the corridor they come to a section with large copper metal plates along the walls on each side of the corridor, 6 feet by 6 feet.Ebon decides to investigate the corridor as he turns to his commrades and says, “Stay here, I want to check this out.” As he begins to investigate he can sense some sort of energy enveloping him, causing metal on his person to begin to heat up, and causing an uncomfortable feeling. As he grabs his arm, near the now glowing bracer, he yells back to the group, “Be quick, a strange energy aflicts this area.” As Trageon begins to rush through the corridor and makes it 50 feet as his clothing combusts into flames turning him into a rampaging ball of fire. As he screams out in pain his plate armor glows red from the heat as he now has no clothing, pack, pouch and padding burn. He looks back to all of his belongings laying on the floor. Witnessing this Helm gets on his belly and begins to crawl, in the murky water, trying to keep himself below the metal plates. Zanlin looks at Helm crawling as he makes it 7 feet, because of his vertigo. His eyes begin to cross as he trys to keep his balance, fighting off the effects of his damnable vertigo. Helm, saying to himself, “How long does this F@!king vertigo last, I had swampass for less time than this.” Seeing what is transpiring infront of him, Zanlin grabs ahold of Mara and closes his eyes as a sphere of dark energy appears before him. With his arm around Mara he jumps into the black energy, appearing in the far room. Walking back towards the struggling Helm Ebon says under his breath, as he looks at Helm struggling to keep his head up with crossed eyes, " You got to be F$#king kidding me." Shaking his head he kneels down beside Helm and grabs ahold of his cloak. Closing his eyes he mumbles a few obscure and unknown words as blue and white swirls of crackeling energy envelope him and Helm and they appear yards away in the far room.
As they all gather in the unfurnished room they notice a single door in the southwestern corner. Trageon stands there naked except for platemail and boots. Zanlin gives Trageon a set of fine clothes from his stash. Trageon only accepts the shirt, preferring to go “Winnie the Pooh” style. Mara checks to see that it is locked, but the lock proved to be no match for the nimble fingers of Ebon as he unlocks the door. Nodding to Mara, he motions to her to open the door. With swords ready she opens the door to reveal a room in total darkness with 5 strange statues lines against the far wall. As the group investigates the statues they realize they are humanoid pieced and sewn together from different body parts. They all have red hair and wearing banana hammocks with numbers on their chest in white paint. Numbers 5, 7, 9. 11, 13. As Ebon investigates them one says, “One of us does not belong. Choose the right one and he will serve you. Choose wrong and we will kill you quick.”
With short discussion Zanlin says number 9 does not belong. Ebon then walks up to the one choosen and says, “Come with me.” Upon this number 9 steps forward and does a short hoedown dance as he follows behind Ebon.
(2nd Smoke Break)
The group reassembles in the unfurnished room and and with their new flesh golem they proceed down the corrider in the north wall. (Rob brought the stink back to the table) As the flesh golem is going up the stairway Ebon looks at it’s ass and notices a piece of paper haning out of the back of its banana hammock. He points it out to Trageon who quickly pulls it out of the thong like undergarment. We find another piece of the puzzle from the crack of a flesh golem. Climbing the stairway it, a 90 degree turn leads to a small landing with a swollen wooden door. Ebon commands number 9 to open the door and proceed into the room. The group enters to find themselves in a large corridor shaped room 85 to 90 foot long by 20 feet wide. Twenty feet into the room is a 10 foot wide open pit with spikes and razors lining its walls and floor. Thirty feet beyond the first pit the group can see a 2nd pit. Between the first and second pits is a silvery substance covering the surface of the floor. Zanlin decides to toss a coin across the pit into the silvery substance and the group watches as the coin slides clear to the other side into the second pit beyond, not loosing any speed. As the group ponders their choices, Mara comes up with a plan to use Zanlin’s enmovable rod and a few ropes and pitons to set up a series of ropes to stop the sliding of each as they cross the pits. Trageon decides to go first and jumps the pit. As Trageon makes his beautiful jump and comes to the end of the rope he ping pongs off the walls as he travels backwards to fall into the first pit. Seeing this, Helm tries to quickly reel in the rope. In a nervious and hasty voice Zanlin yells, “quicker.” Seeing that the group is not going to get the slack out of the rope in time he quickly cast Featherfall on Trageon, saving him from a painful and perhaps deadly fall.
As the group ponders their decisions, Ebon decides to see if the area is magical with the use of his Magical wand. He turns to the group with a look of disgust saying, “It is not magical so I can not disspell anything here.” (Tanner is freaking me out with his hand in a jar of juju beads.) Finally coming to a possible plan to cross the two pits the group decides to jump across in groups with Zanlin casting featherfall on the groups so they descend into the pits. Climbing out of the last pit and finding another wooden door the group continue their quest. Exploring the corridors the group come to a room with a stream suspended in mid air shaped like a half circle. In the room are six two man canoes as cave fish can be seen darting about in the water. The water flows east to west. The group decides to check the 2nd door in this corridor before deciding to get in the canoes. As Ebon commands the flesh golem to open the door, the door is barely open as a bolt of lightning darts out of the room, hitting the golem in the chest. The golem gave out a low moan as the lightning bolt seemed to not effect it at all. (Initiative called)
The door opens to a 10 foot corridor that ends with a clff ledge. As Ebon peers into the room with his darkvision he is able to make out the shape of another ledge some 200 feet across some sort of inverted zigarat. Trageon snuffs out his torch and rushes out on the ledge to see that a path way some 10 feet wide hugs the wall in both directions. Ledges decend downward for 5 levels, alternating with a ledge of water. (Joe is Musty)Trageon begins to close in with the male humanoid in black armor. Zanlin steps into the room, back up against the wall as he shuffles his feet. He accesses the situation and decides to use his wand of wondor on the Troll, surrounding him in darkness. He does a double take as the female humaniod in armor seems very familiar to him. As Trageon approaches the dark armored female he is hit with two bolts from a crossbow. He wenches in pain as poison courses through his veins, taking him to his knees. (8 hitpoints) In the far corner the group spots Talis. She says to the group in a echoing boom, “You should not have come, now I have no choice but to kill you.” In the other corner the group sees a smaller figure hanging from rope with bags over its head, hands, and feet. Mara quickly moves into the room to assist Trageon. As she moves in she fires two arrows at the female figure. Two hits in the torso cause the black figure to lurch. Helm, with a serious glare in his eyes moves into the room. As he slowly walks towards the dark armored female figure, with his hands at his side, white crackeling energy begins to swirl from his hands arching from hand to hand. With a mighty wide swing Helm throws a surge of white lightning streaking towards the female figure and striking her dead center in her chest. Causing her to stumble back, grunting in pain. Seeming to come out of the depths of nothingness steps a robed figure. Quickly taking a few steps towards Trageon the figure sends a blast of multicolored magic missles streaking towards Trageon and striking a deadly blow. Dropping his sword, his eyes look upwards in a thousand yard stare, falling face down, armor clanging against the stone floor. Zanlin, seeing Trageon fall, yells, “NOOOO!!!” as he points his magic wand towards the female figure, saying, “I remember you, you BITCH!!!” hitting her with 3 magic missles in the chest and torso, causing her to fall to her knees , coming to a rest on her side. Her eyes wide open in a death stare. Growling with an almost uncontrollable swelling anger, Ebon’s eyes begin to glow brightly from under his hood. Smoke begins to swirl about his hands as he moves his arms and hands in a swirling motion infront of his body. Flames being drawn in from some unknown force Ebon sends a massive ball of flames roaring towards the mage and Talis. The blast sends the mage flying back towards the wall as he grunts out in pain with Talis screeching in pain as she tries to pat out the smoldering patches on her person. Talis steps forward casting some sort of spell as dark swirls begin to surround her. Cackeling she says, “Rise” and in saying the female figure stands back up with a wicked smile on her face and the mage straightening out his robe as he brushes himself off. The troll steps forwards at the same time as Clod moves in and they begin to fight it out, Clod having a strange simpleton smile on his face. Mara steps even closer, firing two more arrows into the female armored figure. Two arrows slam into her chest causing her to fall back against the wall with a thud and sliding down the wall slowly, leaving a smeared trail of blood on the wall. Helm begins all his magic to bare as he motions to the water ledge below. Suddenly the water begins to splash violently as a huge constrictor lauches out of the water to land on the ledge beside Talis, coiled with its head rising to tower above her.
Night called at top of round with Trageon.